Q: I've been playing since vanilla. The consciousness you've applied to make this game grow is praiseworthy. Thank you.
A: You’re welcome!
One of the challenges of Cataclysm is to change enough to be exciting but not so much that the game feels unrecognizable to long-term fans. A lot is changing, but it’s still World of Warcraft.
Q. Any plans for an untalented spell to help warlocks deal with stuns?
A. Possibly. It’s also possible we may take a look at stuns in general. But overall stuns will feel less impacting in anwow gold environment where players have significantly more health than they do today.
Q. With the emphasis moving to Battlegrounds,ugg boots, have you looked into rogue cooldown dependency issues?
A. We definitely want to give rogues a considerable boost in the passive damage reduction department,led lights, and then tone down some of their active cooldowns in the process. We still want the rogue to feel twitchy and exciting to play, but not to the extent that you can’t deal with another class toe-to-toe without any cooldowns up. Oh, and Cloak of Shadows now provides 100% resistance. :)
Q. What change are you most excited about?
A. Some of the new Balance talents for druids, like Solar Beam, which works like Freya’s spell where it instantly silences a target and they have to move out of the beam to get rid of the debuff.
Q: When you say you're going to make relics class agnostic, does it include druids' idols as well?
A: Druid, shaman, paladin and death knight. It’s possible we will still keep some that are very specific to certainbuy wow gold classes and specs. Overall though we’re not happy with the current design where an ability procs a buff on you. If it’s an ability you don’t use often, then the item is terrible, so they end up feeling really passive already. At the same time, the fact that we have to offer so many prevents us from ever giving you the choice of which one to use. So we make the Resto druid or Enhance shaman version every new tier. It would be a more interesting decision if there was a crit + Intellect relic and a haste + Intellect relic, and you can choose which one to use.
Q: Does the Marksman mastery (Double Shot) work like the Wild Quiver talent (provide a free autoshot) or like the Lightning Overload talent (a free whatever spell you just cast)? In other words, can Double Shot fire a second Chimera Shot?
A: Double Shot is a half-strength autoshot. Wild Quiver will increase the damage of the autoshot to 60-70% (or something similar). Lightning Overload (the talent) will likewise increase the magnitude of the Elemental Overload mechanic.
Lots of information here. Let's get into it.
We've got homogenized mount speeds, which will let players fly on whichever mount they think looks the coolest rather than that old faithful Rusted Proto-Drake for the extra 30% speed even though half the server is using it. We'll also be able to use max speed mounts right out of the gate in Cataclysm, no complaints on that one!
Unrecognizably changed old-world zones will greet players in the expansion, ameliorating the grind and immersing players in the Cataclysm storyline. After all, how hard can it be to gain 5 levels when you have the entirety of Azeroth to work with? *Knock on wood.*
Hybrids won't be getting a lot of benefit from their off trees, which is a mixed blessing. If their primary trees are fleshed out well enough to dump 76 talent points into, then hybrid trees will definitely be more defined. If not, hybrid players will definitely be up in arms at the ineffectual offspec mastery bonuses.
We're going to be seeing more heroic difficulty raids, and less gating as well as more crowd control in the 5 player instances -- both welcome changes.
As for PvP, not much new info. The PvP oriented nature of the class reviews is apparently the result of Blizzard wanting to add horizontal depth to classes rather than vertical. In other words, Blizzard wants to give players new toys and tools to play with without bringing in additional new damage abilities to balance.
The class abilities are going to work pretty much as stated by Blizzard in the class reviews. Most of the abilities will work exactly as they sounded like they would in the review language. The new Tree of Life for Resto Druids sounds really cool -- raid wide tranquility, instant regrowth,coffee mugs, tell me more!
I feel a bit for hybrids, they didn't get a lot of clarifications or explanations of their role in the upcoming expansion. I'm going to continuecheap wow gold advocating for enhancement shamans who I think have really been left behind in the Cataclysm planning and deserve another look (especially with Mages getting Time Warp!). Hopefully this livechat was the first of many and we can get more information on exactly what's in store for players as the expansion approaches.